Irving, TX. Posted 7 months ago
This position will be part of and help build the core UI/UX team working to define the user experience of a Cloud native green field application; an application that will impact the way our members interact and network with each other as well as now they participate in member activities. To deliver this experience you must be able to analyze the problem needing solved and balance business goals with member needs in rapid an agile-based design and development cycle.
Success will require the ability to quickly yet thoroughly create process flows, wireframes, and visual design mockups that effectively communicate detailed interaction behaviors or concepts. Maintaining detailed user-interface specifications of your work will be expected throughout in such a way that the speed and accuracy of development will benefit.
Candidates must have a highly collaborative mind-set with the ability to keep a design moving forward while being able to steadfastly defend what is best for the member. Fluency in digital design best practices and processes will not only be required but will be expected. The desire to evangelize that process at every level in the organization will be welcomed.
Having some have some experience-based knowledge of usability principles and techniques is also desired but expert-level proficiency in design tools such as Sketch, Adobe Creative Suite, and wireframing/prototyping apps is mandatory. Also mandatory is a working knowledge of, HTML, CSS, and designing experiences for all type of interfaces but particularly for Mobile UI’s.
Produce high quality individual user design concept pieces or fully realized user experience design epics that encompass end to end concepts.
Creates/updates detailed design specifications.
Conceptualizes and creates UX process flows.
Production and maintenance of personas.
Demonstrated ability to produce common UX deliverables such as but not limited to: User Research Studies, Empathy Mapping, Personas, Journey Mapping, UX audits, Story Boards, User Scenarios/Use Cases, Information Architecture Maps, and Task Flows.
Identify how users interact with current and planned system functionalities.
Proactively utilize and apply best practices in user design research projects.
Determine the criteria on how design requirements will be accepted at the story level.
Confirm the correct acceptance criteria is documented for each story.
Review for design accuracy of the final developed product prior to release.
Prepare high quality documentation pertaining to detailed design specifications.
Participates on project teams, supporting business and IT stakeholder requests.
Proactively monitors and identifies opportunities for improvement on production platforms.
Creates presentation materials as needed.
Work within an agile development environment, Scrum and iterative development.
Promote and apply knowledge of design best practices and methodologies helping to drive adoption.
Required Skills and Experience
Minimum 4-6 years’ experience in digital design.
Experience with design tools such as Sketch, Axure, PhotoShop etc.
Experience working in Agile and collaborative environments.
Portfolio or example of work is requested.
Working knowledge of HTML and CSS.
Ability to empathize and be the voice of the user.
Demonstrated experience wireframeing and UI prototyping.
Demonstrated experience creating UI’s for both Web and Mobile platforms.
Expert understanding of navigation schemas, interface designs and UX principles
Demonstrated experience producing high quality interactive visual designs
Ability to proactively design and conduct user research methods for use in design
Working knowledge of HTML, CSS and other native or scripting languages, especially how they lead to the success of a design in meeting the user’s needs.
Ability to write for the web.
Ability to interact with and interview high profile individuals.
Knowledge of analytics and how to use them in effective designs.
Knowledge of relational databases such as Oracle and SQL Server.
Agile and Scrum software development methodology.
Knowledge of Application Development/Software engineering.
Ability to provide constructive critiques as well as absorb and extract useful information when receiving a critique, even if harsh.
Strong communication skills, capable of interacting with all levels of IT and business management and skilled at summarizing and communicating complex technical concepts/strategies.
Understanding of software development processes and criticality of various kinds of software testing-unit, smoke, system, integration, and root cause analysis, etc.
Four-year college degree in Interaction Design or equivalent preferred. Portfolio will be required and will be accepted in absence of a formal degree.
Microsoft or product specific accreditations are a plus.
Ability to travel - up to 10%